Sonic's model has been updated since E3 and uses the final model, but still retains certain particle effects such as the jumpball effect.The homing reticle hasn't been changed from E3 yet.While the HUD in the Hedgehog levels is mostly finalized, the Werehog still uses the earlier HUD from the E3 build.Early versions of the game's DLC is included in here, likely explaining why the build couldn't fit on one disc.All upgrades are unlocked from the start, and the player's stats are always maxed out, likely for testing purposes.Despite this, all versions (including Xbox 360 final) rarely manage to reach that cap. This build targets 60 frames per second, like the final PS3 release.Though a work-in-progress version of the final menu is accessible from the title screen in this build, the old main menu from E3 still exists in the files and can be accessed with the "Install" debug menu.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |